Headway
We meet so soon again!
Barely a week and we have another patch ready! This time we have made efforts to make playthrough runs smooth and not too long. We have also added a few more late-game unlocks for the Skilltree, these are not balanced yet so please give us your opinion on them.
Monsters & Combat
-
Damaging the Limbs of a monster now also enabled the Monster Health Bar
-
Bosses are redesigned to handle cheese with directional teleportation
-
Gravity attack spawns closer to monster
Player
-
Balanced Rot
-
New Skilltree node: Greed
-
New Skilltree node: Blood Extraction
-
New Skilltree node: Power of Knowledge 1 2 3
-
New Skilltree node: Tier+ 1 2 3
-
New Skilltree node: Favor of the Gods
-
New Skilltree node: Arca Aurum
-
New Skilltree node: Arca Sanguis
-
Redesigned Skilltree structure
-
Nerfed Bamboo Burst and Arcane Burst to not deal damage to more than two body parts per projectile
-
Changed sounds for Stormcaller
-
Changed sounds for shop
-
Changed sound for Arcane Missile explosion
-
Changed how cast-time works on charged spells to feel more instant if you spam them
-
Balanced Icemancer dash cooldown
World
-
Forest of Lies is now shorter
-
R’Lyeh is now shorter
-
The Moon is now shorter
-
Yith is a bit longer
-
Tweaked Loam Land post effect
-
Removed drowning effect in Loam Lands
-
Krampus now has lower hp
-
Moon boss now has lower hp
-
Secret boss now has lower hp
Other
- One less roll for Gambling Eye
Bug Fixes
-
Changing language in Tower of Knowledge now change titles and names properly
-
Jing mode on Yang messed up water
-
Mysterious Altar text overlapped by terrain
-
Evenstar blood visual was missing from Skilltree
-
Monster Charge effect was missing after first use
-
Fixed sleeping monster bug
-
Save and Exit is now localized
-
Glens text for german was in English
-
Localization: Binding action window was missing the translation
That is all for now, cheers!
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.