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Update 1.4.2 - Puzzle DLC Update #1 & Future Plans

Hey guys!

This is the first update for the Puzzle DLC since the release on Tuesday! Here are the included changes:

Changes

Goal acceptors now reset after getting no items for a while

This fixes a big complaint about being able to "cheat" on puzzles by queuing items on a belt for example. Now the goal acceptors will reset whenever they don't get any input for a while, which should effectively prevent this :)

Further Changes

  • Added button to clear all buildings / reset the puzzle

  • Allow copy-paste in puzzle mode

  • Fixed level achievements being given on the wrong level

  • Fixed blueprint not properly clearing on right click

  • Updated translations

Future Plans

The Puzzle DLC feedback has been really overwhelming so far, and I have a lot of plans for it!

Here are a few of the things I plan to add within future updates (Although I can not give a timeline on that yet):

  • "Next Puzzle" Button (This is super high priority for me)
  • Searching puzzles by name, author and more (Also very high priority)
  • "Featured" section where selected puzzles will be presented, which rotates once a week or more
  • Allowing to specify hints for your created puzzles
  • Persisting progress, so you can come back to a puzzle later and continue where you left
  • Better moderation and discovery of puzzles, so it is easier to find good puzzles
  • Allowing to disable building variants, not only buildings
  • Maybe: Allowing to mark buildings as "fixed" so they will appear in the puzzle and can not get removed
  • Maybe: Allow specifying the required throughput on Goal Acceptors.
  • Maybe: Puzzles with the wires layer, which will be shown in their own category then

This is quite a list and it will take some time to work through it, so please be patient! :)

Let me know what you think!

~Tobias

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