[2.0.9] Defense Mode Rework, Visual Fixes & Stability Improvements
This update reworks the Defense game mode, improves aircraft AI, introduces a new main menu notification system, and includes several visual, audio, and stability fixes.
Defense Mode
• Reworked the overall behavior and balance of Defense mode. • Captured objectives now have a greater impact on ticket drain speed. • Defender tickets now scale more appropriately with unit count. • Ticket gains between phases now adjust slightly based on the remaining tickets, providing better automatic balance. • Attackers will move between objectives more frequently instead of remaining on already captured positions.
Vehicles and Aircraft
• Fixed several texture issues on the Marder II and Panzer II. • Fixed the Hetzer tracks missing their destroyed-state effect. • Fixed an issue that could cause aircraft machine-gun sounds to continue playing indefinitely. • Fixed aircraft machine-gun sounds becoming distorted or overlapping when firing all guns simultaneously. • Added minor general improvements to aircraft AI.
Visuals and Interface
• Added a new main menu notification interface for beta information, error messages, and other notices. • Fixed several LODs not receiving shadows, particularly in the Shanghai DLC. • Fixed the sunray effect not working on Linux and improved the effect in general. • Fixed 3D markers appearing to bounce when the camera moved quickly. • Fixed tree branches flickering on macOS.
Additional Changes
• Various squad adjustments and mission fixes. • Various localization fixes. • Minor stability improvements.
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