7 June Update
We've made the following fixes and improvements across all platforms in this update.
General
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English spoken dialogue can now be selected separately from subtitle language
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Resolved issues with unlocking some achievements/trophies, such as the Paramours or kill count trackers
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Corrected pre-rendered cutscenes that were darker than intended after the previous update
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Wireless headsets/devices no longer cause issues with the Xbox launcher
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Improved PC performance across various hardware configurations, including on Virmire
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Fixed an issue on PC where non-standard characters in the operating system’s username would prevent the game from launching
- Removed the dependency on the AVX instruction set in the launcher
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Other minor calibrations and fixes, including some instances of crashing
Mass Effect
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Fixed an issue that prevented players from reaching the max level
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Fixed an issue where tier VII Spectre - Master Gear was inaccessible
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Various collision improvements
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Fixed an issue that would prevent the ability to interact with objects
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Lowered audio volume on Mass Relay load screens
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Improved eye animations for male characters in some scenes
Mass Effect 2
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Toned down the intensity of fog on Illium
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Fixed an issue where a character’s eyes at the end of the Overlord DLC were unintentionally red
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Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for more balanced early-game progression
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Credit carryover maximum now matches carryover from the original release
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Posthumous banking fees are a lot! It’s a great way to dodge taxes.
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Mass Effect 3
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Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations
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Fixed an issue where some key characters weren’t appearing as intended during the Citadel DLC
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