1.25 Quality Of Heck Update - Introducing Versus Map Editor!
Hey Gang!
We promised, now we deliver - today marks the release of the 1.25 Quality of Heck update!
This update introduces the new** Versus map editor**, as well as a plethora of quality of life fixes and improvements. You can find more details in the full patch notes below!
We’re also going to be announcing a new map maker competition in the next few days, so keep your eyes peeled on Discord and go join it if you haven’t so you can take part!
**Here’s the full patch notes: **
SpiderHeck - 1.25 QUALITY OF HECK update notes
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Versus map maker is now available.
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Options for different style of cursors were added for better visibility.
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“Show player names” button is now rebindable.
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Holding a mouse button now lets you spawn a spider.
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Fixed an issue with Tiers of Heck menu background on ultra widescreen devices.
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An option was added for changing how player names are displayed. You can now disable them or only show the “P1, P2, P3” markers.
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“Show player names” button is now a toggle instead of a hold.
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An option was added for changing how player names are displayed. You can now disable them or only show the “P1, P2, P3” markers.
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“Show player names” button is now a toggle instead of a hold.
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“Toggle all” option added to versus map screen.
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In case of lost saves, hats linked to achievements will now be regranted on launch.
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Survival mode respawns have been improved, the game will try and avoid spawning you on top of your allies.
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Parkour maps now have an indicator to show where your web will land.
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A new color reward “SYNTH” has been added for reaching wave 30 on pain level 7.
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Added some balls to the waiting room for entertainment.
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Tier of Heck names now shown in the loading screen.
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Bunch of minor bug fixes that Neverjam was too lazy to list.
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Some functions were added in the game's codebase to let modders make menus easier.
Now, go kill spiders!
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