SpiderHeck 1.5 - New Year (New York) Update
Welcome to the SpiderHeck New Year's extravaganza!
As usual. we've got a bag full of goodies for you, so let's dive in:
🏰 NY Lobby Feel the festive vibes with snowballs right in your lobby. Because, why not bring the winter wonderland inside? There’s also a Christmas Tree with the best decorations!
🗺️ 4 New Community Maps Explore fresh community-made maps and embrace the creativity of the SpiderHeck community. There's always something new to discover.
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Panopticon
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Reactor (versus and survival)
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Shackle
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Arme (versus and survival)
🗺️8 Refreshed Maps We’ve looked at some of the older maps and given them a bit of a touch up, making them better, faster, stronger and more deadly…
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Dead Weight
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Compactor
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Cargo
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Humdrum
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Ribs
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Skull
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Trash Barrage
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Cove
🏆 Bi-weekly Limited Tiers of Heck Challenges Test your skills with challenges crafted by the community. Some are tricky, some are downright bizarre. How many can you conquer? Each has a unique hat to gain by beating it!
🎭 NY Cosmetics And completing those limited tiers will let you ring in the New Year in style! Check out the latest hats in the Scroll of Heck. Fashion-forward spiders, this is for you.
🔐 Invite Codes in Friends-only Game Mode Enjoy exclusive sessions with friends. Invite codes bring a touch of exclusivity to your SpiderHeck experience.
🚫** Restriction on Custom Maps in Cross-Network** To maintain balance, custom maps are now restricted in cross-network game mode. Fair play for everyone!
🛠️** Issues Fixed** We've squashed pesky bugs, corrected localization issues, and improved gameplay mechanics. SpiderHeck is now smoother and more enjoyable. Some examples below!
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Localization fixes
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Light Steps modifier no longer allows moving objects with mines
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"There could be non-xbox network users in the game" pop-up doesn't display when connecting to cross-network lobby via find a match
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Player melee knockback fixed
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Fixed incorrect voting mechanics in wave survival mode
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Add shotgun sound on equip
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