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Major Content Update!

We're excited to finally get this update out to you guys! It has a lot of the features and fixes you have been asking for. It includes 3 new environments, tier 4 and 5 skills, battle shrines, and so much more! Check the patch notes below for details! Enjoy!

Patch Notes v0.3.0

Features 3 new environments (Frostwrought Mountain, Castle Gloom, Emberforge) Added tier 4 & tier 5 skills to the Skill Tree Added randomized battle shrines that provide aura buffs to characters near them Enemies are now able to drop health and mana pickups on death Added new Arena quest type Updated Town so shops are more easily accessible Resume turn functionality Significant rework on item tooltip UI You can now toggle on/off character healthbars in battle via "H" Added examine feature on right clicking a character model in battle Added a new merchant that can refund your skill/stat points for gold You can now reforge your items with new item mods at the blacksmith (instead of crafting) Changed quest selection system to where you can manually select quest level of optional quests You can now surrender battles You can now click on the models of your owned party members to switch focus to them in battle You can now rotate the character in character creation Added cursor indicator to see whether a target is in line of sight or not Added a 'Special Effects' display under enemy tooltips that gives additional information on special characters Disconnection/Connection notifications Various performance optimizations Escape now closes out active menus Added character names to portraits The game now remembers your last turn order and uses that data for smarter automatic character selection Change status icons to be organized by beneficial/harmful Revamped Event UI so you can make decisions per character instead of per party When receiving items from events the text popup now shows the item rarity color

Changes Added character level cap of 30 You now only need 2 skills in a tier to unlock the next tier instead of 3 Changed Runic Blood to Opportunist and now opportunity attacks are now only available to characters with Opportunist. Changed Challenger radius from 3 to 1 Capped resists to a max of 75% Made hover label text more legible on buttons Materials changed to Commodities which are used to get gold Characters now can't equip items with item levels more than 2 levels higher than the character Frozen now requires 5 stacks of Chilled to activate and now stuns the target instead of just an immoblize Increased the effect area of Twister Disabled now means you cannot use any actions Purge Mana now steals mana from the enemy Increased Detonate blast radius from 2 to 3

Bug Fixes Fixed issue with skills that require selecting multiple targets Fixed issue that caused a player to never die if they had both return damage and life steal Fixed issue where character hover UI would block mouse input Fixed issue with Challenger where dead characters would give you bonus resist Fixed issue where some status text tooltips wouldn't show up on certain events Fixed issue that cause the client to not be able to move after completing a battle until the host exited the loot screen Fixed issue where Twister sometimes wouldn't hit enemies it should Fixed issue that would cause attacks to fail if you got hit while performing an attack of opportunity Fixed issue where Hunger wouldn't remove the regeneration effect from Recovery Fixed issue where Survivalist II wouldn't grant as much cold resistance as it should Fixed issue where mana shield would take effect even when being healed Fixed issue that caused tick effects to deal more damage that they should Fixed issue that caused you to automatically get Two Handed Mastery if you put a skill point into Dual Wield Mastery and vice versa

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