Update v0.7
General Changes
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Early game difficulty increased
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Changed short sword starting weapon option to 2h axe
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Changed character preset skills to include more active skills
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Items have lower armor values at early levels, and greater armor values late game
Skill Changes
- Changed Crushing Slam to deal more base damage and not do percentage of max health as damage
Bug Fixes
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Fixed issues on a forest water battle map that were causing low framerate
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Fixed issue that caused you to sometimes not receive items when you have too many items in your inventory
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Fixed various issues with item equipping
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Fixed issue where if you get too much gold it it gives you a negative value
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Fixed issue where Shock wasn't disabling the target
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