Fata Deum | Patch 0.1.4 | Enhanced Divine Power | Out Now
Patch 0.1.4 is live!
First of all, THANK YOU for all the good feeback that we received on the beta branch it means a lot to us! We’re excited to roll out these changes now for everyone. This update is a first glimpse at the direction we want Fata Deum to take during Early Access – faster, freer, and more divine. Everything here is based directly on your feedback – thank you for helping us shape the game!
📢Main goals of this update:
- Unleash divine power: We’re removing restrictions to give players more freedom and a stronger “god” feel. This includes the multi-grab allowing you to migrate mortals to other cities, pick up bigger piles of resources (while just holding left mouse) and improved/increased throwing physics to come with more punch!
- End the night’s limitations: You decide what and when to do – gods don’t rest when the sun goes down. All actions that are available during the day are now also available at night.
- Reduce micro management: Quicker and more powerful multicast improving cast time and power of effect
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Quicker Building times: a new building won't wait for the next day to be build anymore allowing the player to have quicker impact and less forced micro-management.
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Fairer AI: we decreased the "last hit" power of AI gods that received additional mana when having 0 followers as a "hail mary" which felt unfair to players
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Improve Stability and Performance: we focused a lot on stability and performance improvements over the last week to make Fata deum more stable and improve the player experience - there is more to come soon though!
Patchnotes 0.1.4:
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reduced "last hit power" of AI (AI gets some extra mana when having 0 follower for a final push),
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bug fix where settlements under free will always switch to exhausting workload,
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mortals are now assigned to a building when dropped in the building area / circle no need to select the building directly anymore,
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working mortals stay most of the time now at their work place and have less breaks = easier to find and bless them,
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free the night: all actions possible at daytime are now possible at night too, you can also pause and speed-up time during the night (but still possible to skip of course),
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migration via drag and drop: migration from one settlement to another can now easily be done via multi-drag/collect and drop: just place them at the main building of another settlement,
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two mortals directly start constructing a new building when built during the day,
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increased population limit per settlement,
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updated tutorials for migration, night time handling and speedup and pausing time,
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speedy collect / drag and drop: just hold the left mouse button while collecting,
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increased amount of resources and mortals players can collect
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general speed up of all imp hand interactions,
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more power / speed on physics while throwing
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decreased AI difficulty
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reduced cast bolt effect as becoming to large on higher levels
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Grabbed objects do not disappear in the night and are are saved and still grabbed after loading a savegame
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Improved performance and stability
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improved damage logic for godly fist: no more extra damage when directly hitting the ground
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removed doubled power entries in tooltip when leveling up
These are just the first steps toward the Fata Deum we envision. Please keep sharing your feedback – it’s shaping the future of the game!
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