Patch 1.1.2
~** Changes & Bugs fixed:**
-
Fixed the chest on the desert island not being interactable
-
Tweaked the cell loading calculation to work better on capped frame rates
-
Made grapes and passionfruit display as perfectly ripe on the new UI when in their sparkle stage
-
Fixed Tesla towers needing to be interacted with after loading to activate (even though they had fuel)
-
Updated compendium pet "unlocked" counter to include bear
-
Stopped the chicken coop output slot from showing in UI
-
Stopped animals bunching up on bits of navmesh (e.g. from pet bed) before the cellObject navmesh is finished generating
-
Stopped foundation farms from being placed on top of decorations if they were snapping to another construct
-
Fixed many issues with moving farming items (e.g. water towers, farms, etc.)
-
Stopped quests from showing notifications again after every load
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.