Patch 0.6.506-0.6.507
Hey everyone,
Just a quick couple of patches to address some performance issues and some rare loading screen/teleporting freezes and crashes.
We are still working to improve the performance and will have a patch out next week to implement some drastic changes to improve memory usage and overall game performance.
Because I'm feeling a bit cheeky, below are some totally unexpected screenshots from some early testing and prototyping of the next update coming before Christmas, which will include:
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Multiple pets/companions
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New collectible decoration items
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Two new languages being supported
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Big performance improvements
This is just showing a small few of the items to be added. Of course, all still early-stages work in progress.
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! Bugs and issues resolved in this patch:
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Fixed bugs causing rare cases of being stuck in loading screen after changing levels
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Improved performance of loading into levels
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Fixed issues leading to higher than normal memory usage after big play sessions, we are working on a massive overhaul to our memory system for the next update. As the game is still running too high on memory.
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Fixed foundation farms build height adjustment not working
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