Hotfix 1.10.4 (Decorations, Fishing Hut panel)
Greetings, Viceroys!
Thank you for giving the new Over‑Haulers Update a try and for sharing your thoughts and reports with us. Your support means a lot! We’ve just released a small hotfix with various improvements and fixes.
Changelog:
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Upgrading gathering camps and fishing huts to a higher level no longer resets their Recipes section settings (priority and resource selection).
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Moved the Effects & Perks section to a separate tab in the Fishing Hut panel.
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Removed the “Nearby Ponds” section from the Production Stats tab in the Fishing Hut panel. It now appears only in the Production tab.
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Prevented an unnecessary slider from appearing in the drop-down selection in the Ground Bait section of the Fishing Hut panel after changing the UI size.
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When opening the Workplace Overlay (default: Alt), the active Species now matches the one selected before the Overlay was closed.
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Fixed an issue where the decorations counter in the construction panel displayed the total number of decorations built within the same category instead of the number of individual decorations.
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Fixed an issue where blightrot cysts sometimes vanished instead of relocating to a nearby building when their host building was destroyed.
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If the effect icons don’t fit into a single row in the biome tile tooltip on the World Map, they’re now split into two rows.
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[Steam version only] Corrected the URL leading to the update notes in the “What’s New” pop-up in the main menu.
The current game version is 1.10.4.
We hope the new changes make the game more enjoyable, and we wish you a fantastic time playing!
May the storm be gentle on you,
Eremite Games
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