Update 1.3 New Dateable Characters, Side Quests and More!
Hello fellow chemists!
We have some wonderful news for you!✨ Journey back to the town of Moonbury for a whole host of exciting new Potion Permit Content!🔮
In content update 2, we're thrilled to introduce new romanceable characters, new side quests, mini-games, new events & more!
Check out below for a full list of content updates and have a magical day 🌌🌠
Check out below for a full list of content updates and have a magical day 🌌🌠
Update:
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New romanceable characters (Helene and Victor)
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New arcade mini-games
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New side quests and events
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Updated patients' body parts terminology for better UX purposes
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Rework delete files user interface to prevent player accidentally deleting save file
Bug Fix:
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Fixed restricted element display information while brewing certain potions
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Fixed carry over save for Leano's friendship quest
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Fixed multiple new recipe notification unlocked after loading game
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Fixed control issue navigating between recipes when displaying restricted elements
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Fixed bushes collider between Myer and Dev/Dan's house
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Fixed missing cooking recipes: Ginseng Soup and Omelet
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Fixed carry over save for Ginseng Soup and Omelet cooking recipes
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Excluded several events that previously related to progression bar within save data
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Fixed overlapping text from other NPCs within Martha's friendship event
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Adjusted some body part diagnose point locations
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Fixed carry over save for Mariele's friendship quest
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Fixed ginseng soup UX that mistakenly unlock recipe state
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Fixed character assets glitch
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Fixed player end position within Landslide Quest
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Fixed cooking recipe display when is not yet unlocked
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Fixed minor mouse bug on dog finding NPC
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Fixed dog Find NPC located on the second floor
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Fixed dog cannot find NPC
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Fixed button display problem while shop pop-up displayed
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Fixed legend didn't show up within photo album user interfaces
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Fixed tutorial journal showing the wrong button
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Fixed overlapping tilemap in the Glaze Iceberg
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Fixed skipped dog's digging interaction during finding NPC
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Fixed quest tracking position within world map
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Adjusted text box characters limit in world map
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Adjusted UX within quest notification specifically after an event
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Expanded size button confirmation within pop-up UI
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Fixed Helene character missing sprite
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Fixed beach umbrella clipping issue
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Expanded HUD text box character limit
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Adjusted inventory text box character
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Adjusted NPC image within quest complete pop-up
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Fixed graphic glitch near Primerose Sail
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Fixed point of light graphic glitch within world map
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Fixed ellipsis within German languages
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Fixed several missing and misplacement tutorial
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Fixed reset state quest hint within cauldron
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Adjusted furniture edit mode user interfaces for better UX
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Fixed character stuck after NPC interaction
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Fixed fast travel point name within World Map
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Fixed overlapping text buttons during diagnosis
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Fixed carry over save for exploited desert quest
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Fixed arrow cursor display within bulletin board
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Fixed pie position within Mercy's friendship event
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Fixed overlapping NPC image within diagnose complete
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Adjusted font size within note display to prevent exceeding text within certain languages
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Fixed dialog box clipping issues within certain area
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Adjusted text character limit within mini-game
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Adjusted text character limit within news board whenever there's no active quest
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Expanded camera confiner size within Town Hall 1F
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Adjusted table collider within Town Hall 1F
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Adjusted symptom layout to prevent exceeding text within certain language
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Adjusted text title issue within obstacle user interface
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Fixed control input detection issues while the state of the game is inactive
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Adjusted several pop-up layering problems when interacting with objects
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Adjusted text for key binding notification
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Fixed arcade machine object pixel unit
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Fixed cursor issues after the research mini-game has been completed
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Fixed cutscene loading screen that sometimes causing image flickering
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Fixed Dog NPC search interrupted while digging
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