AFTERBLAST - EA Launch Update, February 22, 2026
Hello Blasters!
Hi! First Patch after 0.2 Upadate :D
Fixes:
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Fixed a bug where the Leaderboard UI duplicated the list of results.
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Fixed the post-match summary failing to display higher-level duplicate weapons (e.g., showing a Lv 4 Plasma Gun but hiding your Lv 36 one).
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Fixed locked items incorrectly appearing in the level-up reward pool.
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Fixed an issue where Epic and Legendary rarity bonuses were giving the exact same stat values.
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Fixed Virar's UI buttons not updating properly when a player ran out of currency during rerolls or upgrades.
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Fixed Adrenaline not dropping when the player takes a hit.
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Fixed Fog of Death occasionally dealing incorrect damage.
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Fixed Pyro Cookie providing incorrect bonuses and missing its attribute description.
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Fixed passive item projectiles not being visible for client players in multiplayer.
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Fixed defeating Mini-Bosses counting towards "Killed Bosses" instead of "Killed Mini-bosses" in the summary.
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Fixed Eternal Upgrades unnecessarily adding Milestone Upgrades to the Total Upgrades Level in upon re-entering the Lobby.
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Fixed the Flying Golem not appearing on the mini-map.
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Fixed and improved overall localization
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Fixed quest "Loot Addict" reward description
Changes:
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Added an "owned count" indicator for perks and passive items found in chests.
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Added short descriptions for Companions discovered on maps.
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Virar Rerolls: Reroll costs now scale based on the room level rather than the weapon level, preventing upgrades from making rerolls expensive when upgrading an item.
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Plasma Gun: Limited the skill's bolts to a maximum of 5 targets and reduced the proc coefficient from 1.0 to 0.5.
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Rune (Passive Item): Damage reduced by 5%
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Sickle (Passive Item): Damage reduced by 15%.
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Scroll (Passive Item): The number of spawned orbs now scales with the item stack count.
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Earrings (Passive Item): Shield regeneration and the required stand-still time now scale with the item stack count.
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Dice: Increased chance for spawn after defeating a Boss from 5% to 7%.
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Summoner Enemy: Significantly increased HP (2.3x).
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Tentacle can no longer spawn as a Challenger.
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Player stats on the game-over screen now use formatted numbers (e.g., 1.2K, 45.8M).
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Completed quests now automatically drop to the bottom of the quest list.
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Evolved passive items now display in purple (instead of blue) in the Damage Summary.
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Renamed "Companion Damage" to "Summons Damage" to clarify that it affects all summons, not just companions.
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Increased Core Crystal Loot by ~25%
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Changed the quest for unlocking Plasma Gun
Have a BLAST guys in the game! Thank you for your feedback and all your kind words! 💗
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