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Call to Arms: Panzer Elite - Patch Notes V0.05.02

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 For more info on content additions & notable changes please see our news post here.

V.0.05.02 Content Update - Checkpoints - Panther - New Missions

**

Content Additions **

  • **Checkpoints/Saves ** - All missions now have saves/checkpoints you can return to if you fail or leave a mission early.

    • This is still experimental and can be toggled on or off in the settings.
  • New Vehicle: Pz. Kpfw. V "Panther"

  • New GER Campaign Mission: St. Vith

  • New Skirmish Game Mode: Testing Grounds

    • No AI Squad (you can still fill empty slots with bots)
    • Up to 10 players
  • New Skirmish Map: ALG "A-1"

    • Up to 4 capture points
  • Visible Crew

    • Crew is now visible in open cab type tanks
  • HUD Preset Selections

    • On your first launch you will be asked which type of HUD settings you would like (Casual or Immersive)
    • This can be changed any time in Settings -> HUD

General  

  • **Infantry Grenade Limits ** - Infantry will now properly have a limited number of grenades

  • Removed Pixelation On Snow Maps

    • Some users reported pixelation on snow based maps, if you still see this please let us know.
  • Corrected infantry officer model

    • Some missions showed the wrong infantry officer on GER campaign
  • Limited High Tier Tanks

    • Limited the amount of high tier tanks you can field on the battlefield in a single mission.
    • If a limit is present it will tell you on tank selection.
  • Fixed GER Crew Models In Hangar

 

**

HUD/UI ** 

  • **Fixed Skirmish Lobby Player List ** - Previously the lobby would not extend when a large number of players were in a lobby.

  • Hangar Tank Icon Changes

    • Locked / Unlocked Tank Icons have been updated.
  • Campaign Text

    • Campaign text on mission selection screen have been updated.
  • Hotkey to toggle HUD/UI

    • You can toggle HUD/UI by using the hotkey H (this can be changed in the settings as well)
  • **HUD Preset Selections ** - A continuation of the content addition above, you can change this preset anytime in the settings menu under HUD

  • Critical Unit Highlight Color Fix

    • If enabled in the HUD settings, the icon above spotted units will now show the same color as they display on the minimap.

**

Sounds ** 

  • US Hangar Music Added

  • **Radio Filter Changes ** - Based on feedback we have made improvements to the filter on crew alerts

  • Global Impact Sound Fixed

    • Players could trigger an impact sound by using HEAT rounds which would play a loud noise all players could hear.

 

**

Settings ** 

  • Key binds Reset to default
  • Resetting key binds will only affect the current page, no longer all settings.

 

**

Tank Gameplay **

  • **Multiple vehicle adjustments for GER / USA ** - Torque, Turret Turn Rate reduced to be more historically accurate

  • Cannon Recoil Animations Added

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