v1.2.12 Preview (with Mobile version Support)
Hi everyone!
We’ve just pushed an update to the Preview branch to coincide with today’s Wargroove 2: Pocket Edition launch on Mobile ( iOS & Android ).
No password is needed, to access this latest version just switch to the Preview branch under ‘Properties’ > ‘Betas’ in your Library. This update includes a few fixes for reported bugs as well as an improved crossplay experience between PC, Console AND Mobile versions of the game.
Changelist
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Jacqueline's Dagger now applies correct damage buff
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When transforming a transport vehicle with a Commander inside, the Commander now dies
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The Cannons+ item now works as intended when used in custom maps
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Fixed Tentacle not disappearing after killing a Thief unit
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Fixed crash caused by neutral commanders in custom maps
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Fixed soft-lock in interactions menu of campaign editor
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Fixed some unit animations using wrong colours
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Mods now can modify matrix/damage_matrix.csv
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Fixed a few visual inconsistency with units in water and faction colors
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Fixed some inconsistency in the layout of the codex
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Mobile icon for iOS / Android players now visible in Multiplayer lobbies
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Improved crossplay experience for Mobile
We’ll be pushing this update to the main branch once all updates are ready across Nintendo Switch and Xbox.
Wargroove 2: Pocket Edition - Available Now on Mobile
That’s right, you can now take to the battlefield anytime, anywhere with Wargroove 2: Pocket Edition on Mobile. Available now on iOS App Store & Google Play for Android .
It’s a one-time full-game purchase, no ads, no nonsense.
🍎 iOS: http://bit.ly/WG2PocketiOS
🤖 Google Play: http://bit.ly/WG2PocketAndroid
Play solo or with friends via Local & Online Multiplayer. Pocket Edition even supports full Crossplay with PC & Console.
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