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Patch Note #5: UI Optimizations, fixed some bugs and optimized level designs

Hey HAAKers!

A patch was released including the below updates:

Levels

  • Fixed the cutscene issue when entering [Brewery] without accepting the quest 'Hunt the Man in Black'
  • Added a new battle room with missile launchers, optimized the missile rebound learning curve
  • Modified level design details which could cause possible progress stuck in [Brewery]
  • Modified the visual effects of missile locking of 'Fatty'
  • Modified the missile speed of 'Fatty'
  • Reduced health points of spawned 'Dogs' and 'Shielded Thugs' during the battle with 'Fatty'

UI Optimizations

  • Removed the 'Place map icon with left-mouse-click' operation which have been causing mistouches
  • Added 'Right-click to remove map icon' operation
  • Added 'Mouse scroll for map zoom' operation

Fixes

  • Fixed the bug which might cause HAAK to release the hook while hanging, and switching on/off the UI interface at the same time.
  • Fixed the bug in [Mole among Moles] where the missile could not continue after the first encounter with the Thief in the Subway Tunnel
  • Improved the stability of terrain physics

Please update the game to the latest version. If you encounter other problems, don't forget to contact us via Steam community or Twitter/Discord.

Happy gaming! ːsteamhappyː

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