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Hexarchy Beta 0.753

Misc

  • Can use Steam friend UI to join game custom lobbies

  • Difficulty for existing levels reduced, new "Hardest" difficulty level added

  • Performance improvements

  • Localization updates

  • Backend matchmaking changes

  • Game server networking changes

  • Added tips for burning cards

  • New music tracks

  • New card art

  • Can hide game code for custom game lobbies

  • Added notification to player if network issues detected

  • Hotkeys for Burn and Save card now always show

  • UI tweaks to reduce accidental card plays

Balance

  • Pillaging a city now gives 4 victory points

  • Pillaging a city no longer destroys nearby Holy Sites

  • Fort now reduces damage taken while attacking or defending on the hex by 50%

  • Farm food yield bonus increased to 3

  • Legionnaire - player now immediately draws a promotion card when built

  • Jaguar - strength increased

  • Mamluk - strength increased and moved one tech tier later

  • Arabia Trade Hub - now gives 3 gold

  • Cossack hammer cost increased

  • Imperial Guard hammer cost increased

  • Bread and Circus happiness increased to 75%. Hammer cost increased

  • Zero damage attacks no longer can be used to trigger a flank attack

Fixes

  • Fixed an issue where a player that selected Random might end up with your chosen civilization in multiplayer

  • Fixed an issue where famine multiple turns in a row wouldn't remove population

  • Catapult and cannon move sound volume reduced

  • Fixed issue where target hex arrow would stay active while picking which unit on a hex to target

  • Fixed issue where Arabia's Trade Hub would not always add at least 3 resources for trade

  • Hut and Holy Site notification icon fixes

  • Fixed an issue where captured cities could show maintenance that could not be paid

  • Fixed an issue where East India Company would sometimes not give enough hexes

  • Fixed an issue where collected huts would block improvements from being built on that hex this turn

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