Hexarchy Beta 0.753
Misc
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Can use Steam friend UI to join game custom lobbies
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Difficulty for existing levels reduced, new "Hardest" difficulty level added
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Performance improvements
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Localization updates
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Backend matchmaking changes
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Game server networking changes
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Added tips for burning cards
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New music tracks
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New card art
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Can hide game code for custom game lobbies
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Added notification to player if network issues detected
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Hotkeys for Burn and Save card now always show
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UI tweaks to reduce accidental card plays
Balance
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Pillaging a city now gives 4 victory points
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Pillaging a city no longer destroys nearby Holy Sites
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Fort now reduces damage taken while attacking or defending on the hex by 50%
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Farm food yield bonus increased to 3
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Legionnaire - player now immediately draws a promotion card when built
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Jaguar - strength increased
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Mamluk - strength increased and moved one tech tier later
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Arabia Trade Hub - now gives 3 gold
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Cossack hammer cost increased
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Imperial Guard hammer cost increased
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Bread and Circus happiness increased to 75%. Hammer cost increased
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Zero damage attacks no longer can be used to trigger a flank attack
Fixes
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Fixed an issue where a player that selected Random might end up with your chosen civilization in multiplayer
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Fixed an issue where famine multiple turns in a row wouldn't remove population
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Catapult and cannon move sound volume reduced
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Fixed issue where target hex arrow would stay active while picking which unit on a hex to target
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Fixed issue where Arabia's Trade Hub would not always add at least 3 resources for trade
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Hut and Holy Site notification icon fixes
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Fixed an issue where captured cities could show maintenance that could not be paid
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Fixed an issue where East India Company would sometimes not give enough hexes
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Fixed an issue where collected huts would block improvements from being built on that hex this turn
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