Hexarchy 1.2.998 - Fixes and minor changes
Balance
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Fort grants vision of the surrounding area
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Great Lighthouse grants vision of the surrounding area
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Infrastructure and Conscription can no longer be played while potential target cards are stored for next turn
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Can build roads through allied territory
Misc
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Can mouseover player names on leaderboards to view their unique banner
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Farm and Winery models updated
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Holy Site model updated
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Iron, Stone, Marble, and Salt graphics updated (no more cubes!)
Fixes
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Fixed an issue that was allowing players to identify bots in multiplayer games
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Fixed an issue where palace hammers would be lost for a turn when capital is moved to a new city
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Fixed an issue where an enemy unit could show in the selection window on a hex where it no longer is
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Fixed an issue where a pillaging a city could remove ownership for a hex being worked by a different city
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Fixed an issue in tutorial level 2 where it could ask you to pickup a resource in your inventory when there is none
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