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v1.0.6 Patch Notes

v1.0.6 is here! This update brings a new hero, new Characters, new equipment, new potions, and a whole lot more.

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NEW HERO

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The young prince Xandos III is a brand new hero. While weaker than other heroes, Xandos begins with the fabled Dawn Crown. This artifact increases your party limit by 1.

NEW CHARACTERS

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The Tinkerer is a blast! This Character has a powerful summon ability - but be careful. The Tinkerer requires a large amount of planning to make sure that bombs don't explode in your face!

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The Elemancer is a powerful mage. Every time you summon an elemental, the Elemancer gets +1 Attack until the end of a battle.

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The Blood Leech fits into almost any Doom build - or pair it with the Elemancer for unmatched damage!

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While the Tanner is weaker than most Characters, they can make you rich. Just make sure to swap them out before Abaddon!

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Similar to the Tanner, the Smuggler gives Lizardfolk builds a powerful economy play.

CHARACTER STATS

We've added Character stats! The Book of Champions now tracks a variety of stats for each Character, accessible by hovering over the magnifying glass. Additionally, any Characters that defeat Abaddon are given a special medal in The Book of Champions.

NEW ITEMS

In 1.0.6 we're introducing items that are restricted to specific Character types.

  • Immortal Belt (Dwarves only) - "Counter: Restore 1 health."

  • Sanguine Wand (Elves only) - "After the first round, summon a Blood Wisp."

  • Necrotic Wand (Elves only) - "Round End: Deal 1 damage to the lowest health enemy."

  • Green Scale Wand (Elves only) - "Round End: Give a random allied Beast 1 armor."

  • Martyr's Plate (Humans only) - "Death: Give +1 Attack to all allies."

  • Noble Plate (Humans only) - "+1 HP. Death: Gain 1 gold."

  • Chain Mail (Humans only) - "+2 HP -1 Speed"

  • Lightning Fang (Lizardfolk only) - "Round End: Gain +1 Power."

  • Poisonous Fang (Lizardfolk only) - "Attacks apply poison."

  • Venin Cap (Gnomes only) - "Follow Up: Deal 1 damage to all poisoned enemies."

We've also added two new potions to the Witch's shop:

  • Potion of Transformation - "Transform an archer into a random Level 3 character. The character loses all their equipment. Consumable."

  • Mirroring Potion - "Transform a fighter into a basic copy of a random party member. The character loses all their equipment. Consumable."

QUALITY OF LIFE IMPROVEMENTS

  • You can now click anywhere or use the spacebar to skip dialogue.

  • You can now change your difficulty for Daily Challenges.

  • Renamed "Weaken" to "Curse". (This was causing some confusion, as "weakness" implies the character deals less damage.)

  • Updated tutorials.

CHARACTER UPDATES

  • Hypogean now has "Scheme: Restore 1 health for each allied Lizardfolk." Previously Hypogean gained armor rather than restoring health.

  • Divine Protector now has 6/9/12 health at Level 1/2/3 (previously had 6/7/8 health).

  • Amguan now has "Scheme: Give +1/+2 Power to all allied Lizardfolk." Previously it did not target itself.

  • Sage of the Word now has "Hope: Give +1/+2 Power to a random ally." Previously Sage of the Word had "Hope: Gain +1 Power."

RELIC CHANGES

We've updated four relics to make them less restrictive. Thanks for the suggestion zoknar!

  • Taurian Scripture - "Allied Beasts and Lizardfolk gain +1 Health." Was previously "Allied Beasts gain +1 Health."

  • Hammer of the Old Earth - "Allied Dwarves and Gnomes gain +2 Health." Was previously "Allied Dwarves gain +2 Health."

  • The Arbiter's Cloak - "Allied Elves and Elementals gain +3 Speed." Was previously "Allied Elves gain +3 Speed."

  • Book of Law - "Allied Humans and Dwarves gain +1 Health." Was previously "Allied Humans gain +1 Health."

OTHER BALANCE CHANGES

  • Bitter Tooth now spawns with fewer rats. (In most cases.)

  • The Servant of Fire now has less health on New Game+ and higher.

  • The Mind Reaver now has less health.

  • Headless Simulae no longer attack random enemies. Instead they move after attacking.

  • The Corrupted Altar now deals 2 damage, rather than applying Weakness / Curse.

Do you have thoughts for what you'd like to see in-game? Let us know on our forums!

As always, thanks for playing!

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