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Beta Version 14.12B Bug Hot fixes and changes!

Hi everyone,

A few changes, fixes and balancing.

FIXED - Could no longer get water or wash hands in cave water. FIXED - Some foliage and trees clipping roads. FIXED - Gates and door ghosts would block AI as if they were built, causing the AI to behave strangely.

CHANGED - Mineral extractors to allow ore type extraction but at double the extraction time. (from 5 mins to 10 mins) CHANGED - Metal tip spikes HP reduced from 500 to 350. CHANGED - Barbed Wire HP reduced from 750 to 500. CHANGED - Noise/Light meter attacks start only after day 3. CHANGED - After day 20, chance of 2 mini bosses and between 4 and 6 minions per attack. CHANGED - Circular Sawbench noise meter value increased from 0.10 to 0.15. CHANGED - AI attacks from noise/light meters will despawn after player death. Previously they would only despawn after 3 to 5 deaths causing a small death loop. CHANGED - Armor will degrade slower. Previously each attack would damage armor by 2. Now, they will be damaged by 1 except for the body armor that will be damaged by 0.5.

ADDED - Mike can now replenish your stone crates, provided that there is boulders he can mine within a large radius of 25k unreal units away from his house. ADDED - Small Ration... 1 x mushroom, egg, raw chicken and melon. Crafted on the food prep table.

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