V16.23 Hotfix and Change!
Hi everyone,
Just another mini updates to address a couple of things.
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BUGFIX - Fixed issues where Mike would sometimes not be repairing build parts. He was actually working well except for in one scenario. If a spike trap for example would be damaged by AI and a player would save/reload before Mike had a change to repaired it, Mike's array of parts to repair would not include the previously damaged part.
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ADDED - ON/OFF toggle to the Gas Generator.
:)
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