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Early Access Update 3 - Further Bug Fixes and Improvements

We have just released Update 1.0.3. We received a lot of suggestions, wishes and bug reports, thank you very much! 🙂 Please understand that it may take a while to process them.

Changelog:

  • Passenger numbers in large cities optimised (with existing savegames, it can take an ingame day until this shows up)

  • Willingness to use public transport starts with a lower value in larger cities, so that there is more time to unlock and expand larger buses at the beginning

  • Subsidies increased (especially in rural areas)

  • Performance improvements if you have many buses/employees (more optimisations will follow with the next updates)

  • Fixed a bug where menus in the main menu did not open and the game had to be restarted

  • Fixed a bug where buses did not park properly or did not reach their destination

  • Red exclamation mark indicating unreachable objects is now displayed more understandably

  • Employees without tasks use seats a little more often

  • Status "driving shift" for buses and bus drivers now additionally shows the start and end time of the respective shift

  • When assigning a shift, the bus driver with the lowest stress is now preselected by default

  • Korean characters are now supported

  • Fixed a bug in the shift plan where it was not always correctly displayed whether a bus driver could be assigned or not

  • Fixed a bug that caused a traffic jam on the way out

  • Many small bug fixes

Читать в Steam ↗

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