Early Access Update 3 - Further Bug Fixes and Improvements
We have just released Update 1.0.3. We received a lot of suggestions, wishes and bug reports, thank you very much! 🙂 Please understand that it may take a while to process them.
Changelog:
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Passenger numbers in large cities optimised (with existing savegames, it can take an ingame day until this shows up)
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Willingness to use public transport starts with a lower value in larger cities, so that there is more time to unlock and expand larger buses at the beginning
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Subsidies increased (especially in rural areas)
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Performance improvements if you have many buses/employees (more optimisations will follow with the next updates)
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Fixed a bug where menus in the main menu did not open and the game had to be restarted
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Fixed a bug where buses did not park properly or did not reach their destination
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Red exclamation mark indicating unreachable objects is now displayed more understandably
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Employees without tasks use seats a little more often
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Status "driving shift" for buses and bus drivers now additionally shows the start and end time of the respective shift
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When assigning a shift, the bus driver with the lowest stress is now preselected by default
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Korean characters are now supported
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Fixed a bug in the shift plan where it was not always correctly displayed whether a bus driver could be assigned or not
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Fixed a bug that caused a traffic jam on the way out
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Many small bug fixes
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