Content Update 5: Virtual depots, automations, staff scheduling
Highlights
- External Depots: Build up to 15 virtual depots on your map, each able to hold up to 100 additional buses
- Automations: With the new research, your staff can check the buses on their own and wash, refuel or clean them if necessary
- Staff scheduling: Determine when which group of employees should come to work from home and how many employees should be present on the premises outside core working hours
- Parking space allocation: Buses can now be permanently assigned to a parking space
- Service centre opening hours: Service centre opening hours can now be adjusted
-
New app research that reduces the number of visitors to the Service centre
-
Maximum shift duration can now be increased to up to 16 hours in the shift planner settings, which can prevent buses from returning to the depot at midday
-
Complete overhaul of the bus UI with new functions in the bus overview and in the marketplace: display of the number of buses per category, filter by bus type and broken buses
Full Changelog
Lines / Shifts / Timetable
-
Fixed a bug that caused buses to start with an extremely high delay in rare cases
-
Fixed a bug that shifts were not executed correctly and buses stayed in the depot with the status „drives shift“
-
Fixed a bug that tours were displayed with 0 passengers in the line statistics
-
Fixed a bug that passengers did not get off a bus
-
Unused bus stops are now deleted when a route creation is cancelled
-
The timetable preview of a line can now be opened directly via the line detail window
Buses
-
The technical condition of the buses is now always displayed in orange or red if something is broken
-
Preview images are now displayed with correct brightness at night
-
If the light is broken, it now really does not work anymore
-
Fixed a bug that caused the UI to disappear when several buses were sent to the paint shop at the same time
-
Fixed another bug that could lead to buses not being driven to the wash / cleaning / repair / refuelling
-
Fixed a bug where all routers were broken after the WLAN upgrade
-
Smoke effect on articulated buses is now also displayed in the correct place when the articulation is bent
-
When washing, cleaning and refuelling, the price is now displayed
Employees
-
Balancing of employee stress
-
Necessary office space per employee reduced
-
Researchers and service centre staff now interrupt their work when they need to go to the toilet or are thirsty
-
Fixed bug with staff walking through closed doors
-
Fixed a bug where staff members were sometimes not fully visible in the preview images
-
Fixed bug where service centre staff did not walk to the counter
-
Fixed bugs with animations when carrying in parcels and with service centre employees
Building
-
Windows can now be replaced with doors
-
Fixed bug that wall objects at the edge of the premises could not be deleted
Other
-
Fixed a bug that caused mods to be redownloaded every time the game was started and that they had not yet been loaded after a savegame was loaded
-
Fixed a bug that in rare cases the loading did not work anymore if you had gone back to the main menu before
-
Fixed a bug that in rare cases savegames could not be loaded anymore when using faulty bus mods
-
Balancing of the necessary trophies for research
-
Balancing of the trophies for tasks optimised
-
More trophies and more money are now required for research in expert mode
-
Update to Unity 2022.3.5
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.