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Content Update 9: Map Update, Automatic Repairs in External Depots and many more

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The City Bus Manager Content Update 9 is now available for all users!

You can read the entire changelog here:

Highlights:

  • Automatic repair in external depots added

  • Update of the map data to August 2024

  • 600 million new buildings added to the map, especially in UK and USA (Thanks to GeoSci for the support!)

  • Hotels added as points of interest, which also have an impact on passenger numbers

  • New objectives in the scenario editor: ‘Transport passengers to a specific location’ and ‘Transport passengers to a specific type of location’

  • ‘Allow line changes within a shift’ can now be set individually for each timetable

Map:

  • Bollards that can be passed by buses can now be driven through

  • Corrected positions of some airports

Routes & shifts:

  • Fixed a bug where passengers never boarded at the start stop

  • Fixed a bug where passengers did not board the correct bus

  • Fixed a bug that caused 0% network coverage to be displayed in the statistics

  • Fixed a bug where some routes were still displayed on the map even though the route was never built

  • Fixed a bug where the coverage of stops was not displayed correctly in certain cases

  • Fixed a bug that caused the shift plan to be unlockable in scenarios, even though it should have been researched from the start according to the scenario settings

    • When building a public service line or event line, the relevant POIs are now highlighted in a larger size

Events:

  • Multiple rail replacement transport events can now take place simultaneously

  • Rail replacement services can no longer start and end at the same stop

  • Rail replacement services now only take place at stops that can be reached

  • If the bus is being cleaned during a bus hire request, the cleaning staff will no longer be abducted

  • Fixed a bug that prevented shuttle orders from being completed

Buses:

  • When assigning a shift, the system now calculates exactly whether a bus has enough fuel for the shift

  • Fixed a bug where the exit animation for modding right-hand drive buses was not working correctly

  • Fixed a bug where the bus details were not displayed when a bus returned from a shift

  • Fixed a bug that caused buses to clone themselves in rare cases

Employees:

  • In external depots, the current workload is now displayed for employees (instead of stress, which is not relevant for external employees)

  • Fixed a bug that caused training to be free for employees

Technical bug fixes:

  • Fixed a bug under MacOS where you only had a black screen in full screen mode

  • Fixed a bug that could cause the game to freeze when extending the map

  • Fixed a bug that could cause the game to freeze in rare cases when loading ‘Load navigation data’

  • Fixed a bug that could cause the game to stay paused forever in rare cases

E-Bus & Green Energy DLC:

  • Corrected power consumption of the eCitaro

  • Fixed a bug in the calculation of the required range for a shift in the shift schedule

Other:

  • Added support for right-to-left languages

  • Fixed a bug where the opening hours in the Service Centre were not saved in certain cases

  • Various translation errors fixed

  • Updated Unity to 2022.3.44

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