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Patch Notes 0.10.28.21308

[Feature]

  • Added interaction with Dark Fog Hives and Seeds in Starmap(V).

[Change]

  • If a missile loses its target in space, it will try to reacquire one within a range of 1000m.

  • Optimized the targeting logic of Turrets, now the enemies with a low hp will be more easily locked onto.

  • Added "building armor" and "tower damage" for Enemy Information Panel.

[Balance]

  • Decreased the EXP transfer rate between Dark Fog Hives, additionally decreased the EXP transfer rate between those Hives located in different Planetary Systems.

[Bugfix]

  • Fixed a bug where the sfx of Laser Turret's distance attenuation and fade in/out were not applied.

  • Fixed a bug where the value of Space Unit Armor is incorrect (display issue only).

  • Fixed a bug where a Laser Turret may not attack enemies after overlapping construction.

  • Fixed an issue where a Relay Station may disregard Core Driller and build a new Planetary Base on it, causing a bug where two planetary bases overlap.

  • Fixed a bug where the Lancer forms' stat is incorrect.

  • Fixed a bug where causing significant lag when placing large-scale blueprints.

  • Fixed a bug where the flying sfx is not synchronized with action.

  • Fixed a bug where the amount of proliferator points of drop items is incorrect after the Logistics Stations was destroyed.

  • Fixed a bug where the sfx of Implosion Cannon will not stop after power is off.

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