The Different POV's of Caroline Walker
Want to experience the next generation of classical survival horror controls?
The modern control scheme updates this classic genre for today's players, offering 360° movement and bringing familiarity to players of all levels of experience.
The Dynamic Camera offers fixed-perspective thrills for hardcore fans - but also gives players the ability to adjust camera angles.
There will be mainly 3 types of cameras:
Rotating camera:
Placed on a specific point and will only follow the player on an angular basis allowing to span wider routes than the static camera.
This will be the most used type of camera throughout the game giving more control on what’s what wants to be shown for the director.
Rail camera:
Following the character through a rail keeping a constant distance. They will be used to span long routes like corridors and will give a cinematographic look to the game.
Each camera will have a different focal aperture and focus
Static camera:
Ubicated on a specific place pointing in a unique direction. They won’t move or rotate in any direction, will be used to show places of interest.
Tormented Souls will be coming soon...
https://store.steampowered.com/app/1367590/Tormented_Souls/
MORE ABOUT THIS GAME https://pqube.co.uk/tormented-souls/
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Follow PQube Indies on:
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And to all of our Survival Horror fans out there, thank you so much for your ongoing support!
- Dual Effect, Abstract Digital & PQube
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