[1.03.04] New frame rate adjustment function, bug fixes and optimization
New Features
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Added the option to select frame in the settings screen.
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Chip Socket for weapons on Weapon Pack has been increased to 3.
Bug Fix
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Optimized the problem of infinite refreshing of drones in the first stage in the rooftop.
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Added the aiming line of the shooting soldiers on Outcasts.
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Optimized the problem of blocking of the enemy and the problem of invalid attacks.
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Optimized the interactive object border after scanning, easier to identify.
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Optimized the target determination of the main character's pistol shot, prioritizing the identification of air units.
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Fixed the problem that the muzzle of the gun will still face Ann after the enemy soldier stops aiming.
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Fixed the problem that the ventilation shaft area in the Central Administration Zone could dash to the top of the collision.
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Fixed the problem that the sarcophagus of Absalom was difficult to climb.
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Optimize the screen performance and effect of Ann falling into the pit
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Fixed some issues such as piercing mold and air walls in the level scene
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Fixed some wrong texts.
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Fixed the issue that the enemy soldiers in the arena would show a mesh on them.
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Fixed the bounce back hint of some enemy soldiers
Adjustment of balance
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Shortened charging time of one-handed sword and Twin Blades. Adjusted the timing of interrupting some of the Ann's movements.
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Shortened the time required for the Greatsword to charge successfully.
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Ann can turn around when releasing the first charging attack.
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Increase the proportion of credits and resources obtained from side quests in the first and middle of the game.
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Optimized the behavior of the Immortal Lizard.
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