[1.03.05] Optimization of enemy behavior, bug fixes and various adjustments
New Features
- DLC weapons will enhance their basic attribute values as they progress.
Bug Fix
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Optimized English and Japanese text
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Optimized other languages' text
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Optimized RAM issues on different platforms
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Optimized the problem of multiple shots overlap
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Corrected the problem of game stuck casued by scene collision
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Optimized the worm's behavior, attacking venom can also cause damage to the boss
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Optimized the wanderer's behavior
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Optimized the worm's long-range and melee forward swing movement
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Optimized the forward swing of the Stinger Worm
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Optimized the hangman leader's swing, down smash forward swing length
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Fixed the problem of two-step jump may cause game issues
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Optimized the damage caused by the main character's counterattack
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Optimized the attack alert of some enemy soldiers
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Fixed some voiceover errors
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Added the function of unlocking the information bar after finishing the game
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Fixed the problem of QTE locking target
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Fixed the problem that some maps are displayed incorrectly
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Fixed the bug that execution does not cause damage
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Fixed the timing of some enemies' attack reminders and undefendable reminders
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Fixed the bug that some monsters' attack and action are inconsistent
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Optimized the frequency of the main character being knocked away in the battle
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Adjusted the double blades: wind whirlwind blade can move freely after release
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Adjusted the attack range of Bounce Counter, now Bounce Counter can attack enemies further away
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Adjusted the timing of the interruption of the bullet counter, now you can end the action earlier to interrupt other actions
Adjustment of balance
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Adjusted combat values
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Adjusted the random value of armor damage rate
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