Early Access Patch Notes - The Breach Hotfix 6
Hey Folks,
We’re already hot on the road to Co-Op, but we’re still polishing up existing content and dropping hotfixes while we’re at it.
We’ve improved performance in the Prologue and the Darak boss, fixed a couple of other instances where the game would appear blurry, buffed perfect gather, and more.
Check out the details below!
⚔️ Performance:
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Improved performance for the Darak boss and related cinematics
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Improved drops in the Raider Attack cinematic in the Prologue
⚔️ Loot:
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Addressing players feedback for perfect gathering by moving the distribution towards player skill instead of RNG
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Perfect gather now guarantees bonus loot
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Reduced how often trees, ores, and dig spots give large hauls to incentivize perfect gathers
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⚔️ Areas:
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Polished various lighting elements inside player houses
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Updated NPC spawn and patrol paths in Sacrament around arena elevator to match new set dressing
⚔️ Bug Fixes:
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Fixed game looking blurry or low resolution because DLSS/FSR upscaling settings were not being initialized correctly
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Fixed bug where depth of field would blur foreground if there was an enemy in the foreground that had a status effect buildup
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Fixed quick items selection menu not working unless you had an update to your inventory
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Fixed certain settings not getting updated in game
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Fixed controllers not being detected when connecting them after the game is open
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Fixed UI having double navigation on controller joysticks movement, rendering selecting certain options impossible
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Fixed Darak losing control of his faculties and getting stuck in idle
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Fixed character pop for Darak during transition in the Black Trench boss fight
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Fixed the character attacking if Utility Runes are used in quick succession
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