Dark Deity 1.06
1.06 - 6/26/21 Battlesaves are finally in! This took a couple days longer than we’d wanted it to, but this was a big feature to get in that was never intended to be in - so there was no framework for it before this week. The game now saves at the start of every turn, and you’ll be able to go reload that ‘battlesave’ instead of having to start a chapter all the way over. Hope this helps the many of you who have made it clear how big a difference this would make for how much you can enjoy the game!
Time to get back to bug fixes and other QoL things.
Fixes:
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Fixed an issue where Ethereal would not work in certain situations
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Fixed a scaling error with arcane damage versus light armor
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Fixed an issue where the ‘Dark Deity’ achievement would not unlock
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Fixed an issue where random recruitment + random aptitudes could cause a crash during promotion
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Fixed an issue where push would desync
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Fixed an issue with Steam screenshots not sending
Improvements:
- Added a battlesave function
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