Patch notes: v0.6.120 (2022.11.05)
**v0.6.120 **(2022.11.05)
- [Feature] Workers will now be able to replace and repair floors under large objects without relocating them
- [Balance] Strip all equipment from a being before selling it to a merchant
Selecting one or more Connectors and shift + clicking any electrical device will attempt to create (or break) a connection between the device and selected connector(s)
Selecting one or more electrical devices and shift + clicking a connector will attempt to create (or break) a connection between selected devices and the connector
Selecting one or more Teleporters and shift + clicking another teleporter will link the selected teleporter(s) to the clicked one
Holding Shift and clicking beings will add new beings to group selection
Holding Ctrl and clicking tiles will add new tiles to the group selection
Holding Alt and clicking objects (piles) will add new objects to the group selection
Show icons of crafted / processed / produced items in every device
Configurable processors (i.e. Furnace) will also have an "Idle Warning" toggle
- [Bug] Fix Copy Config would not copy the new "Idle Warning" toggle state on crafter components
- [Bug] Fix Copy Config would not copy priority on crafter components
- [Bug] Fix adjusting task priority directly would not update the crafting / processing device priority in the controls UI submenu
- [Bug] Fix internal error that could lead to game crash when selecting and ordering relocation for more than 1024 objects
- [Bug] Fix relocating a device mid-operation would not drop the task correctly (root cause of the beings stuck bug that was fixed in last update)
- [Bug] Fix removing a mod that introduced a new material type would prevent inventory history from loading correctly
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