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Patch notes: v0.6.134 (2022.11.30)

v0.6.134 (2022.11.30)

  • [Feature] Some objects will have a chance to explode when on fire
  • [Balance] Increase comfortable temperature range for drones
  • [Balance] Reduce Merchant price markup for most merchant types
  • [Balance] Adjust sale price multiplier for most upgrade chips
  • [Tech] Add ActBeforeStart and ActAfterEnd signals for more flexible modding
  • [Tech] Reimplement atmosphere simulation to run on CPU
  • [Performance] Fix neural network fragmentation check would be increasingly slower with more Ship Computers
  • [Performance] Fix multiple performance bottlenecks with excessive amounts of particle collectors and crafters
  • [Performance] Being will no longer directly contribute to aesthetics of the surroundings
  • [Performance] Optimize performance when there are a lot of turrets and a lot of active threats at the same time
  • [Performance] Improve performance when there are large amount of ongoing fire
  • [Bug] Fix clicking the Starmap button after closing it using ESC would not reopen the Starmap
  • [Bug] Fix processors showing incorrect progress percentage text on hover
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