Patch 0.50.0.66 - More QOL and Fixes!
0.50.0.66
Improvements
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A player riding a mobile station is hidden for everyone, as on their own screen, and a hidden ship's engine no longer burns
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Bats leaving or returning to their platform on a moving mobile station drift into place instead of popping
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A new cargo barge's route starts two tiles behind its tail, so a barge placed one tile from its Logistics Bay backs up and docks
Fixes
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A Logistics Bay's output port pulled items out of the bay's own slots. It now only takes the overflow
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A cargo barge with cargo but no destination left and docked again every few seconds. It now stays docked at its source
0.50.0.65
Improvements
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Hovering a structure outlines its whole station, following the slope of Triangle Armor Blocks
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A mobile station that can't go on says why: waiting for a free landing zone, no zone with that name, or zone blocked. The landing zone panel lists its stations
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Alt view shows what a cargo hold contains
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The Plasma Bolt tooltip shows its damage
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Selecting a mass driver lights its whole network in one brighter colour
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Every ship and bot explodes at one small size, buildings bigger
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The comet's thin pink tail curves with the main tail
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Lumin Orbs glide into your ship like research drops
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Power and stability warning icons no longer blink on a brief dip
Fixes
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Reduces the long session crash: health bars no longer feed it
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A nearly full inventory could desync a multiplayer game
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Miner bots left by a removed station could desync a multiplayer game
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Loading an old save could crash on a broken station connection
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A landing zone could stay blocked by a station that was destroyed or sent away
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Renaming one of several landing zones with the same name sent every station to it
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Saving a paused single player game failed with no file
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On old saves the Ancient Guardian lost its swarm
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Ships gave up on a target that had healed between fights
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A client's hotbar reset after a rejoin, a kick or a host change
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Quick craft asked for items your construction bots were already carrying
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Impact effects landed behind bolts and beside moving ships
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Unit squares on the map and minimap turned with the unit
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With crafting cost lowered, the craftable count was far too high
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Research stations alone raised the low resources warning
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A Plasma Bolt click also selected the building under it
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A High Energy Mass Driver waiting to fire flashed "Add Capacitors"
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