Patch version 0.2.2b (Beta Branch)
This is another small patch to address some issues reported in the recent beta branch update.
Changelog for version 0.2.2b
Bug Fixes
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Fixed popup menu being able to appear partially off-screen on conduit-space map
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Fixed crash when using Cain's (Maelstrom) Stasis Net on certain enemy types
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Fixed Rafael's (Sentinel) Forcefield dealing reflect damage to melee attacks, instead of ranged attacks only as the skill implies
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Fixed attribute calculations in menus not reflecting changes from passive skills granted by relics, such as from Korr's Solitude.
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Fixed Max HP calculation on Viking Warhorn relic
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HP/MP will now properly update color to green or red when looking at changing stats from equipping relics
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Fixed a crash from a certain battle with invalid data
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Fixed a crash when closing menu too fast after breaking down a relic
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Fixed a crash from opening status menu on a summon's turn
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Fixed description on Kiara's (Banshee) Possession skill to reflect that it can't be used on an Undead target
Balance Changes/Other
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Vikki's (Vul) Tranquil and Hunter stances are now powered by Technique, instead of Power and Focus
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Slade (Rocker) no longer gains a free turn when using Jam
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Stasis Time Break Tech now has a greatly reduced effect vs Boss enemies
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The Twins boss will no longer counter DoT type damage with Backhand
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Added a much more visible "red skull" effect when a character is afflicted by a death effect, such as Queen's Bite, along with a tutorial popup for the first time you see it
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Added a tutorial popup for the first time a player hero is taunted
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Added a couple more new encounters to Act 2
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Bosses now just have more Max HP instead of giant amounts of endurance. The total HP on them is unchanged.
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