Patch version 0.1.12
Changelog for version 0.1.12
Balance Changes/QoL Content
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Top level Battle Menu now remembers last cursor position per character
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Mouse control now responds only when actually pointing at the thing you're clicking on in a menu
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Maximus' Forgeborn attribute bonus caps at 200%
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Armor Form Claire's Powerfist level 3 now damages the back row instead of knocking the front row target back
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Seth's primary fight skill is now Venom Bite, and he has Ambush skill in exchange
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Seth's Predator trait reworked to offer attribute bonuses when at full HP
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Alcohol skills (Rum, Whiskey) now have a flat 35% chance to lose control, instead of an increased chance per stack
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Reduced Buzzard's Saw relic's free turn chance to 20%
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Jack and Wensho's Acrobatics trait level 3 now gives 50% turn progress instead of a free turn
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Zane's Inferno Gem relic now converts some taken damage into fire damage, and no longer grants Fire Blast
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Zane's Passion relic now grants Fire Blast skill
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Zane's Overheat now has 10 max stacks, and level 3 increases speed per stack
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Iana's Master Scout Flag relic no longer reduces initial turn delay, but increases damage taken by 25%
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Avatar enemy's speed reduced a bit
Bug fixes
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Fixed Samuel's Lawman skill being able to counterattack at level 1
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Fixed Claire's Quantum Mechanics not adding speed properly
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Fixed battle effect icons remaining for some party-wide effects after they had ended
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Fixed potential infinite counter loop from Venom Spray
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Fixed mouse control in Distortion event encounter
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Fixed mouse input related bug on party select menu where you could click on other things while dragging a character around
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