Patch version 0.4.15, and another Teaser!
This patch mostly addresses some recent bug reports, and includes a couple of balance changes. The main new feature is a save backup system. We've had a couple requests from people who have lost their save file to the unknown void via Steam's cloud save system, and this should allow reverting to a backed up save in such a case.
Also, we've got another little teaser of upcoming Act 4 content: A fourth new hero joins our previously revealed group!
Changelog for version 0.4.15
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Added a save backup system, creating up to 5 rotating backups whenever finishing a run, abandoning, or saving and quitting. Backup saves will be located at %AppData%\Warrior General Games\TimeBreak\save_backups by default.
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Fixed missing effect icon for tombstone enemy's Impervious passive
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Fixed Death Worm's burrow effect being dispellable or stealable
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Fixed Taunt's lv 3 stumble effect not activating properly
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Fixed Curse skill being able to target somebody who was already cursed
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Fixed Lizardman's Snapback skill level 2 effect not properly triggering a counter with Thrash
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Fixed enemy "Call" spells being copyable
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Fixed Big Blob and Medium Blob enemies being unable to split when under certain skill-blocking effects
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Fixed Spellblade's Arcane Conduit affecting spells that target self or allies
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Fixed Inscriber Claire's Wizzar Drone being able to copy certain uncopyable spells
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Fixed Blacksmith's Flamecoat skill description listing the incorrect number of turns
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Fixed possible rare crash from Lawbringer's Justice skill counter attacking already downed enemies
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Samurai's Falling Leaf skill damage increased from 0.75x to 1.35x Power and Focus
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Sentinel's Forcefield level 3 changed to reduce damage taken, instead of triggering meditate
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Meditate skill now has a 1 turn charge time
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Increased Troll enemy's health/defense a bit
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