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Patch version 0.4.15, and another Teaser!

This patch mostly addresses some recent bug reports, and includes a couple of balance changes. The main new feature is a save backup system. We've had a couple requests from people who have lost their save file to the unknown void via Steam's cloud save system, and this should allow reverting to a backed up save in such a case.

Also, we've got another little teaser of upcoming Act 4 content: A fourth new hero joins our previously revealed group!

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Changelog for version 0.4.15

  • Added a save backup system, creating up to 5 rotating backups whenever finishing a run, abandoning, or saving and quitting. Backup saves will be located at %AppData%\Warrior General Games\TimeBreak\save_backups by default.

  • Fixed missing effect icon for tombstone enemy's Impervious passive

  • Fixed Death Worm's burrow effect being dispellable or stealable

  • Fixed Taunt's lv 3 stumble effect not activating properly

  • Fixed Curse skill being able to target somebody who was already cursed

  • Fixed Lizardman's Snapback skill level 2 effect not properly triggering a counter with Thrash

  • Fixed enemy "Call" spells being copyable

  • Fixed Big Blob and Medium Blob enemies being unable to split when under certain skill-blocking effects

  • Fixed Spellblade's Arcane Conduit affecting spells that target self or allies

  • Fixed Inscriber Claire's Wizzar Drone being able to copy certain uncopyable spells

  • Fixed Blacksmith's Flamecoat skill description listing the incorrect number of turns

  • Fixed possible rare crash from Lawbringer's Justice skill counter attacking already downed enemies

  • Samurai's Falling Leaf skill damage increased from 0.75x to 1.35x Power and Focus

  • Sentinel's Forcefield level 3 changed to reduce damage taken, instead of triggering meditate

  • Meditate skill now has a 1 turn charge time

  • Increased Troll enemy's health/defense a bit

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