Patch version 0.5.07b (Beta Branch)
This patch includes more fixes and balance adjustments based on recent feedback and bug reports for the beta.
Changelog for version 0.5.07b
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Added endless tier modifiers for Act 4
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Reworked a few Jackal Priest skills
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Reworked a few Banker skills
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Reworked Fallen Spear relic a bit
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Reworked Malpractice distortion
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Reworked three stance skills into Bonus Actions: Linebacker's Blitz Stance and Zone Defense, and Monk's Zen Trance
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Changed Demon Shield priority so it's the first effect to block damage instead of the last
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More balance adjustments for Act 4 final boss
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Added status icon for Lv 2 Undeterred passive to show the character will heal when hit with a debuff in battle
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Enemy HellBriar's Entangle skill can no longer be resisted
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Chef's Hearty Meal effect is no longer dispellable
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Fixed Metabolism and Haste Time Break effects being dispellable
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Fixed Cursed's Rekindle being dispellable
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Fixed Spellblade's Arcane Conduit being dispellable
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Fixed Sentinel's Forcefield being dispellable
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Fixed Melodic Score relic not working properly
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Fixed General's Command charge not resetting after battle
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Fixed Secret Service's Return Fire lv 2 MP reduction not working properly
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Actually fixed Firefighter's Heroism stacks being lost when a summon died
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Reduced glow effects on map screen outside of the player's current location, to help improve rendering performance on longer maps
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Fixed some caching issues that could lead to performance drop in battle with certain calculation intensive effects
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