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Patch version 0.4.7

This patch addresses some recent bug reports, and a couple of balance things.

Changelog for version 0.4.7

  • Fixed bug where skill currency icons were not being removed when a hero with them died

  • Fixed Bear Trap skill's trap sprite not repositioning itself when the affected character was shifted

  • Fixed some non interruptable skills triggering interrupt visual effects even though they were not interrupted

  • Fixed bug where Immortal did not reset his sprite's position and angle when dying inside a Big Blob enemy

  • Fixed Necromancer's Death's Embrace level 3 not triggering Dark Bargain properly

  • Fixed whetstone skill not properly applying bonus damage

  • Added a check for completed Singularity Steam achievements to main menu, in case they were completed while offline

  • Changed Wraith's Evading Capture quest to only require being in the party when a Pursuer is killed, instead of a killing blow

  • Fixed Brambler enemy's Vine Guard "no death" icon showing up for the Brambler, even though it didn't affect it

  • Prevent Time Break skill now grants 3 Resist, instead of only 1

  • Redesigned Act 3 Pollen enemy skills to work more like a slowly spreading spores type effect, with more limits on their stacks

  • Moved Act 3 Brambler encounters to late act encounter list, since they tend to be harder (except the Extreme Danger fight)

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