Patch version 0.6.2b (Beta Branch)
This beta branch patch addresses some additional bug reports and balance feedback, and adds a couple of new requested features.
Changelog for version 0.6.2b
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Damage blocked by shield type effects now shows up in battle as a grey number with a shield icon, improving feedback for damage dealt vs missed/dodged
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Added an "unbind" option for infinite relics in Chronicle mode. A hero's intrinsic relics and non-infinite relics cannot be unbound.
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Gamber's Roll Dice skill now uses Technique for all damage calculations, including Meteor Strike, Void Blast, and Break Bones effects
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Buffed Gambler's Card Throw attack and replaced his Stun Grenade skill with a new "Set Dice" skill
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Buffed Flame Fist enemy's Flame Rush fire damage over time effect
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Shake Off skill healing reduced by 50% for King Terror boss
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Fixed certain healing skills not working properly with Guru's Pacifist lv 3 ability. Only healing over time type effects should now be excluded
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Fixed some bugs with Big Blob's split ability not always releasing its imprisoned target properly
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Fixed Covering Fire and Fire Team skills attempting to activate and showing up in battle log even when at zero ammo
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Fixed crash when a summoned hero uses Whiskey or Rum skill
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Fixed Blacksmith's Flamecoat on-hit damage triggering counter attacks
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Fixed Combat Bot's K1-LL Beam skill being able to miss
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