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Меню

ONE SMALL PATCH 1.4 10/3/21

-FEATURES-

  • Started update of Crocodile upstairs.
  • Peppo.
  • Added Uros.
  • A new challenge has been added for those who have conquered 4 altars as well as the Daemon's Dive.
  • The right room of Crocasino upstairs has been redone in preparation of something for later.
  • Crocasino VIP area has been added. You are not on the list and currently cannot get on the list.

-FIXES-

  • Caroline should no longer ghost walk through the entirety of Pirates Pier.
  • Once again made tweaks to improve startup time.
  • Fixed an issue causing Tara to ask for additional small favors.
  • True end and Hero's Rest end tracks should no longer carry over into the overworld.
  • You should no longer be able to be smote after finishing Mariana's challenges.
  • Moved interacts on right side of museum so the top interact can be touched.
  • Changed the bunnies in Caroline scene.
  • Changed spike balls for Inkwell and Dive Rat Potion so lariat doesn't stick.
  • Added 2 pixels to fist dash.
  • Fixed text errors.
  • Started work on fixing certain text breaks and ports.
  • Arena challenges should no longer respawn on player in rare cases.
  • Feat icon no longer flipped.
  • The small key chest in Bjerg should no longer be affected by chaos altar to prevent being trapped in the dungeon.
  • You can no longer get beyond damage cap.
  • Crabs should no longer occasionally walk on air.
  • Hate death no longer enables zombie Oran.
  • Made some tweaks to fix drops.
  • Death during a jingle should no long cause it to loop until next song zone is entered.
  • Actions immediately after heart ores should no longer cause strange things to happen.
  • Base movement speed has been increased.
  • Camera movement should now feel a bit smoother.
  • Added a room skip in Daemon’s Dive casino area.
  • Added v-sync option.
  • Murder Mystery start should no longer briefly show the graveyard.
  • Murder Mystery intro scene now shows when initiated from inside a building.
  • Combat challenge in Haunted House now correctly waits for all skeletons to die.
  • Dying on ice will no longer cause the player to spin endlessly until ice is encountered again.
  • To reduce confusion for new players a hearty salmon meal will now also fully heal you.
  • Damage while on ice that knocks the player off ice and onto solid ground should no longer lock the player in the spin animation.
  • Oran should no longer occasionally zombie rise on death while visiting the Bjerg.
  • Nora should correctly hint the player in postgame if never met before that point.
  • Death at the moment of combat challenge completions will no longer fail to grant victory when resurrected by cobbler.
  • The Rat Potion will now reset and be damaged as punishment for scurrying out of his arena.
  • Players can no long pause during Hate deaths to attempt to avoid fate.
  • Title music will no longer restart when starting a new game.
  • Biggun will no longer fall in pits while jumping.
  • Puzzle jingles will no longer loop in Crystal Cave.
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