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The UI Overhaul bugfix update

This small patch addresses several small issues that surfaced after the UI Overhaul update!

  • Adjusted the battlefield positions script. Enemies should be spread more evenly on the battlefield when a summon occurs.

  • Fixed the level up card rewards being under the other text on the same screen.

  • Fixed that self freeze can steal the next turn as well (Double end turn bug).

  • Fixed the temporary cards with "when discarded" effects that aren't removed when discarded.

  • Fixed the glow for the card Pounce when a target behind the front one is shocked.

  • Fixed the card Pounce when the greatbow is equipped (will be similar to Shatter now).

  • Prevented victory/defeat and abandon run happening at the same time.

  • Fixed enemy turn lock when enemy summons override an allied summon that was attacking (Red drake fight / Silgas).

  • Fixed the doubling spyglass not correctly copying power surge+.

  • Fixed Paladin sometimes not creating Charge Up cards after playing its 10th card.

  • Moved the Map Legend so that it's not covered by phones' camera notches.

  • Fixed many more small issues!

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