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Mr. Mine v0.17 - New Reactor, Buff lab, drills, hotkeys, and more!

Hey everyone! Today we're releasing a new major update that extends the moon and adds a new city like area to the moon with its own unique mechanics that will help you get deeper in the mines!

  • Implemented the reactor at world 2 - 300km. Convert isotopes to higher tier isotopes and make power along the way.

  • Implemented the buff lab at world 2 - 300km. Spend power you make from the reactor on buffs.

  • Buffs are now affected by timelapse but the buffs granted from chests last much longer. (Some buffs now save.)

  • Adjusted level 24-26 blueprint cost to account for snapshotting and trading post nerfs in previous update.

  • Moon Miner prices have been adjusted.

  • Made yellow gems slightly cheaper.

  • Added more levels to the gem forge and oil rig.

  • Added tooltip to oil rig to show time until complete.

  • Gem crafting can now be cancelled and the cost refunded.

  • Some tooltips now update while being hovered on.

  • Added new blueprints to be discovered from chests passed 1350km.

  • Scientists now gain levels faster early on (existing scientist levels will ajust with the new formula)

  • Adjusted scientists levels (see above)

  • Nerfed Golden Keys % and Buffed Golden Shovels.

  • Stats tab now shows more stats.

  • Hovering over your money now shows the total amount.

  • Quest UI has been updated

  • Added new hotkeys:

  • -S: Sell center (press twice to open the other one)

  • -Shift+S: Scientists

  • -H: Hire center

  • -D: Drill center

  • -G: Gem forge

  • -C: Core

  • -T: For trade (press twice to open the other one)

  • -Space: Jump to chest (if metal detector > 4)

  • -Shift+Click: Open chests without popup

  • -R: Reactor

  • -B: Buff Lab

  • Improved rendering performance of divine relics

  • World level tinting has been adjusted

  • Early game (<20km) balance & tutorial slightly tweaked

  • Various small bug fixes

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