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v2.1 Update

v2.1 of SCP: Labrat is now available on all platforms. This update brings a ton of new fixes and features that improve the game.

v2.1 Update Changelog:

  • Switched to Unity's Universal Render Pipeline to render the game
  • A new texture streaming system to prevent Quest 2 Standalone/Android VR builds from crashing
  • Fixed Windows Mixed Reality headset bindings
  • Fixed Euclid save areas not letting you save
  • Added SCP-1499 NPCs
  • SCP-096 will now wander around the map more
  • Fixed the upgraded gasmask
  • Added SNav Ultimate
  • Sprint toggle in PC will now stop sprinting when movement is stopped
  • Rewrote the femur breaker code
  • Fixed certain sounds playing despite audio settings
  • Added a join button for Discord Rich Presence
  • Added Steam Rich Presence
  • Added talking indicators next to player nametags
  • Fixes to room culling
  • Fixed empty voids spawning in the map. this might lead to overlapping rooms, so report any map seeds with this issue
  • Fixed issues with multiplayer item grabbing
  • Fixed issues with save-load and items and items in the inventory
  • Added finger tracking for Valve Index controllers
  • Moved the brightness slider to Player settings
  • Increased max brightness value (if your game looks brighter, this is why)
  • Added voice chat to radios in multiplayer
  • Added window settings for PC Flatscreen/PCVR. Windowed lets you resize the window how you want, everything else is borderless windowed fullscreen
  • Added a PC Flatscreen viewmodel for future use. Only SCP-207 has a viewmodel for the time being
  • Fixed ragdolls and SCP-999 in multiplayer
  • Fixed PC throw keybind not working
  • Changed how SCP-018 behaves
  • Added a keybind to save in PC Flatscreen (F5 by default)
  • Added a sound that plays when saving the game
  • Changed ambient audio and UI click sounds to play in singleplayer even when the game is paused
  • Fixed the local player appearing always muted in multiplayer
  • Fixed the local player not being able to be muted in multiplayer. You can now mute yourself in VR
  • Made SCP-173 more difficult in normal gameplay
  • Fixed medical items not healing
  • Fixed medical items not stopping bleeding and other effects
  • Changes to fonts in some UIs
  • Fixed players getting stuck in the air when spawning in VR
  • Fixed not being able to load from the main menu on Quest 2 Standalone/Android VR
  • Added a logout button to the multiplayer menu when not using Steam. This is mainly for Quest 2 Standalone/Android VR builds, and will not appear when Steam is detected
  • Changed new lobbies to be private by default

Also, breach mode is still in development so it will remain on a beta branch (breach-beta)

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