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Меню

Alpha v0.2.4 released

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Dynamics

**

  • Roads now need to be connected :wink:

  • Natural resources are no longer consumed while capacity is at maximum.

Bugs

  • The wells now have an area of influence drawn on them

  • The desertic farm now need water after it is built, in last version you could delete the well after

  • Now the area left after clearing stone deposits allways reads as wasteland, not grass.

  • Fixed issue where the influence of some variables (like education) was miscalculated.

  • Fixed problem with wrongly drawn areas (half-squares).

  • Villas now downgrades when requirements are no longer satisfied.

  • In the desert the last row of the river is now fertile (before it was desert).

  • Solved the problem of exaggerated influence of parks.

  • Sea is now drawn differently, so that the map always has sea at the edge when coast is chosen.

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Balance

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  • (heavy) Coal plants produce twice as much energy.

  • Desert farms and wells no longer need roads so close.

**

Graphics

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  • Ambient occlusion in walkthrough mode

  • New icon

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