Not Solo Anymore!
Since I've been making lots of progress and I don't want to show spoilers, this time I will show off the work of my budding contracted team mates!
Capsule Art
You may have noticed the new capsule art, and that's because Andrei Mishchenko (also known for Ultrakill's banner and concept art) has given it a professional touch!
I know the android isn't what you were expecting, but the current in-game android model is a placeholder that I have always planned to remake. The last concept art I made was the closest, and Andrei has cleaned that up to get this final rendition.
I will update the in-game model later into development.
He is also going to complete a few other pieces, so expect to see those in the near future.
3D Artist
I've also contracted Victor Naumenko, a 3D artist that can easily make industrial / architectural / mechanical shapes!
Just take a look at their explorer hut compared to mine on the right:
Musician
And last but not least, we have Ryan X Messcher, who has been composing some beautiful pieces for the game. Most recently, he has written the main theme for the game!
It's heavily inspired by Angel's Egg, which is also a visual inspiration to Lorn's Lure. You can check it out here:
Stay tuned for more!
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