Aaaalmost thereee...
It's been a while since the Steam Fest and I've made a bunch of progress since then!
What's left?
Here's a rough list of what's left:
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20% of the last level (currently working on this)
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I gotta finish the second part of the first level (demo area).
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Finishing off mechanics needed (tallying end run times, immersive mode, and other requests as well)
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Level design + placing story details + difficulty optimization (maybe mechanic tweaking etc).
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Environment asset revamp (making things prettier)
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Steam achievements
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Maybe new game+ if I have the brain energy before release
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Maybe some mechanic revamps (like dialogue system + Settings menu)
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Finish rest of Crystal levels
I don't know how long this will take given I have a day job - but I'll work very hard to release it this year!
And without spoilers, here's a sneak peek at the last level's challenges
I may tweak the level of difficulty though...
Anyway - thanks for keeping up with the project, and stay tuned for more!
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