Patch Notes: Playtest Seven
The next playtest starts in 1 hour!
Join us here: http://discord.gg/ZM8RRHy95w
The following are major changes made since the last playtest.
Gameplay
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Poison damages slower
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Being sick doesn’t slow player as much
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Poisoned food effects last longer, but don’t stack
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Wolves now howl to call for help before attacking
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Increased cleaver and wood axe damage
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Ship sinks faster when having a lower number of breaches
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Less time after the ship sinks before game end
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Lowered cannibal summon cooldown
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Increased musket put away time after firing
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Increased cost of ice axe to 2 Iron and 1 Stick
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Cannibals attack from more random directions
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Spyglass shows looted state for coal sleds and containers
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More brigs added - now a total of 8
Mapping
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Added entry to upper level outside abandoned ship
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More wolves on far path leading to cannibal camp
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Lighting tweaks
Sound
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More sound effects added
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Poker game countdown ticks added
Other
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Fixed reconnect issues
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UI Tweaks and fixes made
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Fixed a number of client crashes
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