UI Scaling Settings - Small Update v0.14.9.73
Hello shopkeepers!
This is a minor update to fix a few bugs and adjust some settings based on player feedback. It also introduces a UI scaling setting for those of you playing on Steam Deck or other uniquely sized displays.
We hope this helps improve your experience on the Island, especially on Steam Deck or a TV.
UI Scale Setting
You can now change your UI scaling in the Visuals section of the in-game Settings.
This will let you change the size of the text, inventory, and other UI elements from this:
to something more readable like this:
This is helpful for playing on the Steam Deck or on a TV, which has become much more popular following our controller support update.
The slider goes the other way, too. So, if you have a very high-resolution monitor and you want some small, more minimalist UI, this should also cover you.
v0.14.9.73 Patch Notes
➡️ Changes
-
Added new UI scaling setting in the Visuals section
-
Steam Deck now defaults to a higher UI scaling setting
-
Updated some UI elements to visually categorize them more appropriately
-
Reduced footstep puff VFX size
-
Increased the amount of Quantum Copper spawned by the container in the crater
⚙️ Optimizations
-
Optimized community hub dweller spawns
-
Slightly reduced the maximum number of dwellers that can spawn in all community hub areas to improve performance and make each villager more unique
🛠️ General Fixes
-
Fixed an issue where items stolen from Pop Pop's House were not saved properly
-
Fixed an issue where changing your look at the barber and immediately quitting could cause your character data not to save properly
-
Fixed items in backpacks sometimes not saving properly
-
Added another potential fix to users getting stuck at the register after checking out a customer
-
Corrected some UI not displaying the correct key glyph to exit
-
Fixed a case where attempting to pick up a non-pickupable container with re-randomizing loot would cause the loot to stop respawning
-
Fixed wind SFX playing at lower speeds than intended based on the FPS of the player
-
Fixed research and policy node info pop-ups being offset on some resolutions
-
Fixed an issue that could cause players on controller not to be able to use NPC shops after their first purchase
-
Fixed an issue that could cause SFX to crackle
-
Fixed the pickup item SFX playing more than intended
-
Fixed shop music not playing after players being attacked in the shop
-
Fixed NPC ragdolls sometimes clipping with the ground
-
Fixed the anchoring of some UI notifications on ultra-wide aspect ratios
-
Fixed another gulper variant that could scale up its health and damage every time it respawned
-
Adjusted hint text to remove input-specific instructions
-
Fixed various UI cut-off and clipping issues on 16:10 aspect ratios
-
Steam Deck users can now properly access the rename shop UI
-
Fixed a case where taking off an accessory and immediately saving and loading would keep the accessory on your character visually
-
Adjusted the resolution settings UI so it should still be accessible if it gets into a state where the game loads at a very low resolution
-
The Steam Deck should now properly launch in 1280x800 when launching for the first time If you played on Steam Deck before this, consider checking your resolution settings
-
Fixed various localization issues
-
Fixed various disconnect exceptions
🖥️ Dedicated Server
-
Fixed some cases where lobby settings were not applied properly
-
Fixed an issue that could cause dedicated servers to crash when 8+ players were loading different areas at once
-
General dedicated server log files now flush more frequently while the server is running
📜 Known Issues
- When joining a dedicated server for the first time, there is a chance that the customer AI will stop navigating the store. Leaving the server and rejoining should fix this as of right now.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.