v0.21.0.1 Hotfix
We have heard some player feedback and adjusted the game a bit!
2 important notices in a follow-up update after this:
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Depth of Field will be removed
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Camera distance will be raised by default from 0 -> 0.2 and field of view from 70 -> 75 (you have to do this yourself in the settings and only new players will get it automatically!)
✅ Changes
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Reduced post process bloom effect throughout the day
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Increased base movement speed
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Reduced time to swap weapons from 1 second to 0.01 seconds
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Reduced how easy it is to knock over customers while sprinting
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Added more leniency to police considering a crime being arrestable
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Sprinting no longer continuously deals damage to non-staggerable enemies (requires an active dash)
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Medic will now destroy hostile dead bodies
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Nearby AI will not be alerted to gunfire while in bottle shooting minigame
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Added what class you are as well to Steam friends list status
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Tuned attributes to drop more character attribute bonuses instead of skill bonuses
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Reduced vignette at night and morning
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Greatly increased holster swap speed
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Holster/unholster is now allowed while in the air and swimming
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Mantling will no longer holster your item
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Increased movement acceleration greatly
🔧 Fixes
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Fixed some display container not working properly (dojo armor stand, floor weapon rack, dojo weapon display)
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Fixed Calendar item being invisible and formatted incorrectly
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Fixed some bad text localizations
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Fixed various in game exceptions and errors
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Fixed offline mode not working
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Fixed dedicated server with cloud character not autosaving and syncing data to cloud properly
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Fixed invisible health bars
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Fixed very rare case where you could be at 0 hp but not dead
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Fixed radiation resistance not rolling on Hazmat clothing pieces
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Fix some Copper nodes not having collision
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